As we all know, the social aspect of the Metaverse is one of the most important. I suggest we implement some sort of friend/guild system to help boost this area. Here are some ideas that I’ve taken from the wide range of MMO’s I’ve played throughout my life:
Friends System
-
See where your friends are and teleport to them (assuming not private apartment)
-
See how long your friend has been on. This would be great for convo starters. People like to brag about how many hours they’ve been on.
-
Option to go invisible and/or block to avoid stalkers.
-
Heart system that gives you more points when you hang out with the same person. More points = a star next to that persons name in your friend chat tab. If hearts are high enough you can even get married? Family system?
-
Incentivizing social interaction. You can have a “speed-dating event” which lasts for 6 hours on some random day. People are tasked to make a new friend and get some heart points together to show that they’ve hung out. The reward could be something small like a cheap energy booster.
Guild System
-
To create guild you need X material. Helps drive demand for resources in game and maybe the token. You can even give the guild different upgrades. Like a tier 1 guild requires 500 wood. A tier 2 guild requires 5000 wood and 5000 stone. Different tiers have different rewards.
-
Guilds can compete with each other in games/challenges/quests/raids. The “winning” guild gets a banner put up that everyone else in the metaverse can see. PFP projects will fight over this.
Please let me know what you think or if you have any ideas of your own!
-NFTStoryteller